Unlike many sports we see commonly in the media, curling is a game of physical and mental skill as well as extremely high standards of sportsmanship. Although there are no officials on the ice during game play, it is left to the players to be honest at all times. Rarely will you ever see a player that does not call out their own infraction while playing as it would be unsportsmanlike which is highly frowned upon.

It is because of this sense of tradition that players can enjoy a great game and not have to worry a referee missing a call. For example, one of the most common infractions for new players is their broom touching the stone while sweeping. When this happen, the player who’s broom made contact should attempt to stop the stone before impacting any other stones, raise their hand and let both teams know they touched the stone. Preforming this simple action indicates to both teams that you are a trustworthy and honorable person. As a new curler, it will greatly increases their views of you as a person.

A second example of is when a player from either team makes a wonderful shot, express that to them by simply saying “great shot.” It is not difficult and although everyone wants to win, losing to a great shot is nothing to be ashamed about. Below are more examples of proper etiquette while curling:


  • At the start and end of each game, shake the opponents hands by introducing yourself if you don’t know them and say “Good curling.”
  • If you win the game, offer your opponent a drink. Skip buys for the other skip, vice for vice and so on.
  • Compliment good shots.
  • Resist the urge to make remarks about bad shots.
  • Do not use your cell phone while playing.
  • Arrange for a substitute to take your position if you cannot make it to a game.


  • Before delivering a stone, make sure no one is standing in the way.
  • Do not lift stones off the ice unless removing them. Usually club members will take care of this due to the cost of them.
  • Always be aware of the sheet next to you. Sheets share a boundary line with eachother so often times, you will be partially on another sheet.
  • Do not chase stones down the ice. If it is going to fast, do not try to catch it.
  • Use your broom to stop stones. Using your hands or feet can cause you to fall and injure yourself.

Ice Care

  • Always ensure your shoes are clean before stepping on the ice.
  • Minimize contact to the ice with your hands and knees. Heat will cause the ice to melt and change the surface.
  • Keep food and drink off the ice unless your club allows it. Most dedicated facilities do not allow anything but a bottle of water near the sheets.
  • Do no pound your brush on the ice after a bad shot. It can damage your broom as well as the ice.
  • Attempt to stop stones from colliding with the hacks, boards around the sheet, unaware people or other game’s stones.

Game Pace

  • Be ready to start on time.
  • Ends usually run about fifteen minutes. Try to keep it at that pace.
  • Be ready to deliver your stone the moment the opponents previous stone comes to a stop.
  • Whenever the skip and vice are discussing the last two stones to be thrown, the lead or second should place the skip’s stone near the hack.

Consideration of Other

  • When an opponent is in the hack, do not disturb them. Remain as quite as possible and out of their direct line of sight of the house.
  • Never cross in front of an opponent while they are preparing to deliver their stone. Wait until they pass.
  • If the opponent is delivering and you are not the skip or waiting for your turn to deliver your stone, you should remain between the two hog lines.
  • Make sure to allow for room for the opponents sweepers to easily pass you at the hog line so they can concentrate on their job.
  • Only the skip and vice skip should ever stand in the house unless you are sweeping your stone into it. Once finished sweeping, leave the house immediately so the opponents can plan their next shot.
  • Once all stones are delivered, only the two vices shold be in the house to determine the score of the end.